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scale (command)

Usage

member(whichCastmember).node(whichNode).scale(xScale, yScale, \

zScale)

member(whichCastmember).node(whichNode).scale(uniformScale)

transform.scale(xScale, yScale, zScale)

transform.scale(uniformScale)

Description

3D transform command; applies a scaling after the current positional, rotational, and scale offsets

held by a referenced node’s transform or the directly referenced transform. The scaling must be

specified as either a set of three scalings along the corresponding axes or as a single scaling to be

applied uniformly along all axes. You can specify the individual scalings using the xScale, yScale

and zScale parameters, otherwise you can specify the uniform scaling amount using the

uniformScale parameter.

A node can be a camera, group, light or model object. Using the scale command adjusts the

referenced node’s transform.scale property, but it does not have any visual effect on lights or

cameras as they do not contain geometry.

The scaling values provided must be greater than zero.

518 Chapter 12: Methods

Parameters

xScale Required if specifying three scalings. Specifies the scale along the x-axis.

yScale Required if specifying three scalings. Specifies the scale along the y-axis.

zScale Required if specifying three scalings. Specifies the scale along the z-axis.

uniformScale Required if specifying a single, uniform scaling. Specifies the uniform scaling.

Example

This example first displays the transform.scale property for the model named Moon, then it

scales the model using the scale command, and finally, it displays the resulting

transform.scale value.

put member("Scene").model("Moon").transform.scale

-- vector( 1.0000, 1.0000, 1.0000)

member("Scene").model("Moon").scale(2.0,1.0,0.5)

put member("Scene").model("Moon").transform.scale

-- vector( 2.0000, 1.0000, 0.5000)

This statement scales the model named Pluto uniformly along all three axes by 0.5, resulting in

the model displaying at half of its size.

member("Scene").model("Pluto").scale(0.5)

This statement scales the model named Oval in a nonuniform manner, scaling it along its z-axis

but not its x- or y-axes.

member("Scene").model("Pluto").scale(0.0, 0.0, 0.5)

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