Center—Creates the pyramid base from the center out.
Width, Depth and Height—Sets the dimension of the
corresponding side of the pyramid.
Width, Depth and Height Segs—Sets the number of
segments to the corresponding sides of the pyramid.
Generate Mapping Coords—Generates coordinates for
applying mapped materials to the pyramid. Default=on.
Real-World Map Size—Controls the scaling method used
for texture mapped materials that are applied to the object. The scaling values
are controlled by the Use Real-World Scale settings found in the applied
material's Coordinates rollout
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